4/15/2024 Minor Update
More bugfixes, minor combat rebalances, new combat features, and new features in general.
GENERAL:
-Fixed occlusion culling bug in Noce Manor
-Changed SFX objects to prevent repeating the same sound twice in a row
-Fixed a bug where certain important objects would fall through the floor due to gravity.
-Made the enemies more bouncy!
-Changed some enemy placements
-Improved the footage in the main menu screen to be less compressed
COMBAT:
-Made the Sword & Axe Noceans more aggressive
-Enemies can now block and dodge (further testing and development required!)
FEATURES:
-Can remove/turn on HUD with F1, and do the same with F2 to the FPS counter.
-Added a new type of pickup: the ETERNAL MAGIC pickup. These are scattered around the mausoleum, for now, but after some testing we will proliferate them to other parts of the Reverie.
-And finally: Clutter Physics!!! Glad to have figured this one out.
That’s all for now, folks! We have plenty more developments currently underway. We have plenty of things you can look forward to, such as:
COMING SOON:
- Lantern upgrade, for those who dislike roaming in the dark.
- Refined dodge and block animations.
-Beautified particle effects
-More details added to Noce Manor
Also in the works, we have a MAJOR UPDATE planned, in at least a month and a half from now. We generally know what will be added, but we're holding off on announcing it to figure out the fine details, and will announce when an exact plan is set in stone. Needless to say, big things are planning to be added to the game. You will be notified!
Files
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Reverie
A Dream Come to Life
Status | In development |
Author | STUDIO BERGAMASQUE |
Genre | Shooter, Adventure |
Tags | Exploration, Magic, Retro, reverie |
Languages | English |
More posts
- DEVLOG 7/23/2482 days ago
- 3/31/24 Minor Update: *HOTFIX*Mar 31, 2024
- 3/30/24 Minor UpdateMar 30, 2024
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