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DEVLOG 7/23/24
July 24, 2024
by
STUDIO BERGAMASQUE
#Discussion, #News
Greetings carnival-goers! Apologies for the long delay, but we are back at making devlogs! This devlog is sort of a life-update/game news update rolled into one. Things have been going well with the u...
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4/15/2024 Minor Update
April 16, 2024
by
STUDIO BERGAMASQUE
#1.2
More bugfixes, minor combat rebalances, new combat features, and new features in general. GENERAL: -Fixed occlusion culling bug in Noce Manor -Changed SFX objects to prevent repeating the same sound t...
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3/31/24 Minor Update: *HOTFIX*
March 31, 2024
by
STUDIO BERGAMASQUE
#Bugfixes
*HOTFIX* Fixed some small issues with the minor update, namely the buildings in front of Noce Manor not all showing up (with the white placeholders being there instead), and some missing passages of l...
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3/30/24 Minor Update
March 30, 2024
by
STUDIO BERGAMASQUE
#Minor Update, #Bugfixes
GENERAL - Fixed a bug where the HUD would not show on smaller screens. (Further testing required). -Slightly lowered starting volume of menu music Improved some of the pathing in Noce manor -Fixed tha...
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