5/12/25 DEVLOG


Hey all! Just posting this to update everyone on how the development process has been going. Lots of in-progress work to share, and a lot of awesome developments when it comes to the 3D modeling front. So first, we have some developments regarding the two new weapons (that I've been wanting to add for a while), The Spring-Loaded Rifle, and The Blunderbuss.  As of yet, we still have to undergo lots of technical development and testing for these weapons to work properly in-game, and I think I will also take another crack at the blunderbuss's general design to make it more round and blunderbuss-y. Unfortunately for this post I could not get the screenshots to work, but I'm going to be troubleshooting why exactly that's happening and hopefully we will have screenshots galore going forward!!

ALSO: some other exciting developments!!! Our website at studiobergamasque.com now has a new page: The In-Development page! I will be posting screenshots and fun tidbits about discoveries I made along the way of programming and 3D modeling for my projects, and in general will be treating that as a part of my portfolio going forward. ALSO ALSO: I am working on the initial model for Masquerade, which is a very exciting development!!

I plan to add an overcoat that is almost like a cape for him, as well as that oh-so-special spectacular flair of color that his character is all about! 

NOW FEATURED ON: VOYAGELA

Hey...we got featured on the VoyageLA web-newsletter!~  It was an honor being interviewed for such an awesome magazine! Thanks for giving us the time and space to introduce your readers to the world of The Reverie. Anyone who wants to check out the article, click this link here!

https://voyagela.com/interview/life-work-with-luke-sapir-of-south-pasadena

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