Greetings carnival-goers! Apologies for the long delay, but we are back at making devlogs! This devlog is sort of a life-update/game news update rolled into one...
More bugfixes, minor combat rebalances, new combat features, and new features in general. GENERAL: -Fixed occlusion culling bug in Noce Manor -Changed SFX objec...
*HOTFIX* Fixed some small issues with the minor update, namely the buildings in front of Noce Manor not all showing up (with the white placeholders being there...
GENERAL - Fixed a bug where the HUD would not show on smaller screens. (Further testing required). -Slightly lowered starting volume of menu music Improved some...